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Microsoft Corporation Executive Producer in Boston, Massachusetts

Seeking an experienced Game Publishing Executive Producer .

The Xbox Publishing Team responsible for Contraband , As Dusk Falls , Microsoft Flight Simulator , Ori and the Will of the Wisps , and Tell Me Why is seeking an Executive Producer responsible for working with independent development teams on console and PC games.

The Executive Producer should have experience with internal and external game console or PC development processes. They must have exceptional operational and written/verbal communication skills. Must work well as a member of a team, be highly organized, self-motivated, detail oriented, with the ability to follow through on action plans and ideas. Must be able to prioritize and manage large complex organizational and executional issues.

Responsibilities include forging strong, successful partnerships with internal teams and external development teams, including day-to-day communication and management, as necessary. It also includes overseeing localization efforts, managing licensor requests and feedback, helping to manage QA efforts internally, and closely tracking submission and approval process with internal and external stakeholders. The Executive Producer will ensure that milestones are delivered on-time, on-budget and complete as per the approved Development plan, and that the approved submissions maintain alignment with the established Franchise plan.

Responsibilities

Production Process:

  • Manage all publishing activities and serve as a primary contact to development teams throughout the production process.

  • Work collaboratively with development staff to help shape product positioning and features.

  • Oversee the high-level production process, stakeholder communication and management of the products assigned.

  • Work with partner teams to develop and implement the live operations strategy from production to post-launch; oversee the execution of the day-to-day live operations.

  • Oversee the review and feedback of milestone submissions for assigned products.

  • Work with Business Management to manage budget against product P&L.

  • Develop strong relationships with development studios to establish and maintain a reliable and timely flow of information and materials to all parties as necessary for assigned project.

  • Work with developer management to help identify and mitigate project risks.

  • Identify and establish process and workflow improvements to ensure timely and high-quality delivery of assigned projects.

  • Work directly with business development on Developer Agreements and, when applicable, communicate production related issues to the appropriate parties for assigned projects.

Communication:

  • Work across the publishing organization to drive accountability for shaping and maintaining product goals and dates.

  • Coordinate and liaise with all necessary departments and divisions to facilitate execution of projects and materials in a professional manner. This includes keeping Xbox department heads apprised of products status.

  • Work closely with the appropriate production and other internal Xbox staff to research and identify and/or obtain clearances for all materials needed for the creation of assigned projects.

  • Keep all key stakeholders informed of product status and vision through the preparation and presentation of appropriate project materials (including milestone updates, work-in-progress presentations, etc.)

Strategic Planning:

  • Participate in creation of franchise plans with a particular focus on preparing for LiveOps release; plus establishing and then growing a Community for your game.

  • Implementation and management of production processes, policies, and procedures.

  • Support in improving and evolving the Xbox Publishing production and organizational management structure, processes, and procedures.

Qualifications

  • 10+ years as an Executive Producer or equivalent with a game developer or publisher.

  • Experience in console and/or PC video game production; experience shipping PC and/or console games necessary.

  • Game Development experience, through an entire product’s development from Concept to Launch to LiveOps

  • Practical experience in setting, guiding, and evaluating multiple styles of production processes.

  • Multi-language localization experience

Microsoft is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations and ordinances. We also consider qualified applicants regardless of criminal histories, consistent with legal requirements. If you need assistance and/or a reasonable accommodation due to a disability during the application or the recruiting process, please send a request via the Accommodation request form (https://careers.microsoft.com/us/en/accommodationrequest) .

Benefits/perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

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